During
the 1990s schools were under pressure from almost all sectors of the
community to purchase large amounts of computer technology to demonstrate
their commitment to ensuring that students were computer literate and
hence potentially employable in the 21st century. At several conferences
during the late 90's we advised against wholesale purchase of this technology
as, in our opinion it had not matured sufficiently, nor had it proved
reliable enough to be regarded as a consumer based item. It had extremely
limited educational value and, in the most cases, was used as a set
of expensive electronic colouring pencils which enabled students to
make their work look pretty. Rather than helping teachers to teach or
learners to learn more effectively, it became in essence one of the
greatest barriers to learning and teaching in the classroom.
Over the past two
years a whole plethora of new technologies has evolved, with the result
that our understanding of thinking and learning, and the role of knowledge
and technology systems within this process have matured dramatically.
This paper addresses the transition from the 20th-century education
paradigm
into an entirely new education framework that promises to be the 21st
century model for education. All the elements that make up this framework
were in their infancy at the dawn of the year 2001, and in just three
years almost all of them have matured to a point where we can start
delivering a viable 21st century model today. Our prediction is that
the year 2001 will be viewed by education historians as having been
THE most important year in the history of education.
When we reflect
on the education pedagogy of the 20th-century it becomes clear that
we were severely limited in asking clever questions and encouraging
the development of conceptual frameworks of understanding, by our lack
of access to information rich resources that could assist us and our
student to build/understand these frameworks. The information landscape
of the 20th century school was encapsulated in the concept of "A
library consisting of a collection of physical books which were nominally
accorded the Dewey numbers to assist in their placement on a library
shelf. In truth the library constituted a set of thematic collections
on topics such as space, dinosaurs, volcanoes, famous people the Olympics----the
list goes on but I'm sure you see the point.
How can you ask
clever questions when the available resources are so limited? The answer
surely lies in the dedication of teachers to producing their own resources.
However the types of resources that teachers themselves could produce
were quite limited and they often struggled to get across to their students
the concepts which they themselves often misunderstood. The 90's information
landscape set out to remedy the problem by introducing a vast, unwieldy
information superhighway resembling a plate load of spaghetti which
students tried to untangle by using tools such as Google. Both teachers
and students knew that the information was there but the format in which
it was presented was often inappropriate. The level of understanding
expected was often far too high, the reading level was off the planet
and students were reduced to an electronic version of what has happened
for the past 200 years, with subtle changes being made via copying/cut
and pasting, in the hope that this process alone would enable them to
understand other peoples' work. Cutting and pasting from CDs such as
Encarta and the use of hundreds of fonts and clipart libraries was the
90's technological "leap forward" and parents were mesmerised
at the apparent improvement in learning, when in fact it was exactly
what happened in the past but it looked far more pretty.